Thursday 8 November 2012

new AC£ stuff (stuff that was in the photo on the previous slide

Assassins creed 3- development
Game engine- Anvil next
Can do weather cycling (random weather), Create crowds of at most 2000 , the world changes over time to do things like growing plants or making damage to buildings permanent. The characters in the game have artificial intelligence. In the crowds each person has their own personality, wind and water simulation is so accurate you use the actual naval techniques to aim at the enemy, When the character walks through snow his footprints are remembered for the duration of the mission.
This shows continuing sales figures because the player wants to see how the game improves via the small details like weather and crowds
Game images-

These images tease the long time players because they show small differences in the game to the old ones and thus make the players want to get the game.
Game design-
Characters- The characters have stayed quite similar. The protagonist in each is a healthy thin attractive man who kills men via some fluent fighting style. Also the women in each game are thin, big breasted and in general appealing to men. However the way in which the protagonist moves is more fluent and smooth compared to previous games, like in assassins creed where Altair would only run left after stopping running forward
World-
How one interacts

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